Master Thesis - Photorealistic Simulations of Laser Triangulation System

Location

Linköping

Apply by

2020-10-18

Laser Triangulation is a technique which produces 3D-images by projecting a laser line onto an object and observing it using a camera. The 3D image of the object is then reconstructed slice-by-slice by moving the object through the laser plane.

Often in our industry simulations can give insight into phenomenon observered, create synthetic ground truth data or to design prototypes.

There are however many interesting physical artefacts which might be required for a good simulation, such as lens distortion, aberrations, lens astigmatism and subsurface scattering (light bouncing around in the objects), laser light source imperfections etc.

Challenges in this work are to investigate what types of artefacts can be included in a simulation and then dig into one or more of these phenomenon. Finally incorporating them in a rendering software such as Blender.

Prerequisites:

  • Graphics / Rendering / Simulations
  • Computer vision & geometry

Contact

For more information, contact Jens Edhammer, jens.Edhammer@sick.se

We look forward to your application before the 18th of October!

Responsible recruiter

Charlotte Axelsson

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